Blog Entry Monday, July 8, 2024, (c) James Pate Williams, Jr. Relatively Fast 64-bit Trial Division Using Henri Cohen’s Algorithm

The sieve of Eratosthenes handles primes up to an upper bound of 100,000,000. The number of primes is 5,761,455. Below are a few examples runs of the app. I have also created C source code for trial division and other factoring algorithms that use Professor Emeritus Arjen K. Lenstra’s Free Large Integer Package also known as lip.

Blog Entry Monday, June 24, 2024 (c) James Pate Williams, Jr. Computing Binomial Coefficients and Pascal’s Triangle in the C Language

Enter n (<= 18) below:
5

Enter k (<= 18) below:
0

1 1

Enter n (<= 18) below:
5

Enter k (<= 18) below:
1

5 5

Enter n (<= 18) below:
5

Enter k (<= 18) below:
2

10 10

Enter n (<= 18) below:
0
Enter n (<= 18) below:
0

Pascal's Triangle:

1
1 1
1 2 1
1 3 3 1
1 4 6 4 1
1 5 10 10 5 1
1 6 15 20 15 6 1
1 7 21 35 35 21 7 1
1 8 28 56 70 56 28 8 1
1 9 36 84 126 126 84 36 9 1
1 10 45 120 210 252 210 120 45 10 1
1 11 55 165 330 462 462 330 165 55 11 1
1 12 66 220 495 792 924 792 495 220 66 12 1
1 13 78 286 715 1287 1716 1716 1287 715 286 78 13 1
1 14 91 364 1001 2002 3003 3432 3003 2002 1001 364 91 14 1
1 15 105 455 1365 3003 5005 6435 6435 5005 3003 1365 455 105 15 1
1 16 120 560 1820 4368 8008 11440 12870 11440 8008 4368 1820 560 120 16 1
1 17 136 680 2380 6188 12376 19448 24310 24310 19448 12376 6188 2380 680 136 17 1
1 18 153 816 3060 8568 18564 31824 43758 48620 43758 31824 18564 8568 3060 816 153 18 1

C:\Users\james\source\repos\BinomialCoefficeint\Debug\BinomialCoefficeint.exe (process 40028) exited with code 0.
Press any key to close this window . . .
// BinomialCoefficient.c (c) Monday, June 24, 2024
// by James Pate Williams, Jr. BA, BS, MSwE, PhD

#include <stdio.h>
#include <stdlib.h>
typedef long long ll;

ll** Binomial(ll n)
{
    ll** C = (ll**)calloc(n + 1, sizeof(ll*));

    if (C == NULL)
        exit(-1);

    for (int i = 0; i < n + 1; i++)
    {
        C[i] = (ll*)calloc(n + 1, sizeof(ll));

        if (C[i] == NULL)
            exit(-1);
    }

    if (n >= 0)
    {
        C[0][0] = 1;
    }

    if (n >= 1)
    {
        C[1][0] = 1;
        C[1][1] = 1;
    }

    if (n >= 2)
    {
        for (int i = 2; i <= n; i++)
        {
            for (int j = 2; j <= n; j++)
            {
                C[i][j] = C[i - 1][j - 1] + C[i - 1][j];
            }
        }
    }

    return C;
}

ll Factorial(ll n)
{
    ll fact = 1;

    if (n > 1)
    {
        for (int i = 2; i <= n; i++)
            fact = i * fact;
    }

    return fact;
}

ll BC(ll n, ll k)
{
    return Factorial(n) / (Factorial(n - k) * Factorial(k));
}

int main()
{
    int i = 0, j = 0;
    ll** C = Binomial(20);

    while (1)
    {
        char buffer[256] = { '\0' };
        
        printf_s("Enter n (<= 18) below:\n");
        scanf_s("%s", buffer, sizeof(buffer));
        printf_s("\n");

        ll n = atoll(buffer);

        if (n == 0)
            break;

        printf_s("Enter k (<= 18) below:\n");
        scanf_s("%s", buffer, sizeof(buffer));
        printf_s("\n");

        ll k = atoll(buffer);
                
        printf_s("%lld\t%lld\n\n", C[n + 2][k + 2], BC(n, k));
    }

    printf_s("Pascal's Triangle:\n\n");

    for (i = 2; i <= 20; i++)
    {
        for (j = 2; j <= 20; j++)
            if (C[i][j] != 0)
                printf_s("%5lld ", C[i][j]);

        printf_s("\n");
    }

    for (i = 0; i <= 20; i++)
        free(C[i]);

    free(C);
}

Blog Entry Sunday, June 23, 2024 (c) James Pate Williams, Jr.

The object of this C Win32 application is to find a multiple of 9 with its digits summing to a multiple of 9 also. The first column below is a multiple of 9 whose digits sum to 9 also. The second column is the sum of digits found in the column one number. The last column is the first column divided by 9.

Enter PRNG seed:
1
Enter number of bits (4 to 16):
4
9 9 1
Enter number of bits (4 to 16):
5
27 9 3
Enter number of bits (4 to 16):
6
45 9 5
Enter number of bits (4 to 16):
7
117 9 13
Enter number of bits (4 to 16):
8
252 9 28
Enter number of bits (4 to 16):
0

C:\Users\james\source\repos\CProductOf9Console\Debug\CProductOf9Console.exe (process 23280) exited with code 0.
Press any key to close this window . . .
Enter PRNG seed:
1
Enter number of bits (4 to 16):
9
369 18 41
Enter number of bits (4 to 16):
10
846 18 94
Enter number of bits (4 to 16):
11
1080 9 120
Enter number of bits (4 to 16):
12
3015 9 335
Enter number of bits (4 to 16):
13
5040 9 560
Enter number of bits (4 to 16):
14
10350 9 1150
Enter number of bits (4 to 16):
15
30870 18 3430
Enter number of bits (4 to 16):
16
57798 36 6422
Enter number of bits (4 to 16):
0
// CProductOf9Console.c (c) Sunday, June 23, 2024
// by James Pate Williams, Jr., BA, BS, MSwE, PhD

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

char nextStr[256], numbStr[256];

void ConvertToString(int number, int radix)
{
	int i = 0;

	while (number > 0)
	{
		nextStr[i++] = (char)(number % radix + '0');
		number /= radix;
	}

	nextStr[i++] = '\0';
	_strrev(nextStr);
}

int Sum(int next)
{
	long sum = 0;

	ConvertToString(next, 10);

	for (int i = 0; i < (int)strlen(nextStr); i++)
		sum += (long)nextStr[i] - '0';

	if (sum % 9 == 0 && sum != 0)
		return sum;

	return -1;
}

long GetNext(int numBits, int* next)
{
	long hi = 0, lo = 0, nine = 0;

	nextStr[0] = '\0';
	numbStr[0] = '\0';

	if (numBits == 4)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 16);

			if (*next != 0 && *next >= 8 && *next < 16)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 5)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 32);

			if (*next >= 16 && *next < 32)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 6)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 64);

			if (*next >= 32 && *next < 64)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 7)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 128);

			if (*next >= 64 && *next < 128)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 8)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 256);

			if (*next >= 128 && *next < 256)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 9)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 512);

			if (*next >= 256 && *next < 512)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 10)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 1024);

			if (*next >= 512 && *next < 1024)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 11)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 2048);

			if (*next >= 1024 && *next < 2048)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 12)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 4096);

			if (*next >= 2048 && *next < 4096)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 13)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 8192);

			if (*next >= 4096 && *next < 8192)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 14)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 16384);

			if (*next >= 8192 && *next < 16384)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 15)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 32768);

			if (*next >= 16384 && *next < 32768)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	else if (numBits == 16)
	{
		while (1)
		{
			*next = 9 * (long)(rand() % 65536);

			if (*next >= 32768 && *next < 65536)
			{
				nine = Sum(*next);

				if (nine % 9 == 0)
					return nine;
			}
		}
	}

	return -1;
}

int main()
{
	char buffer[256] = { '\0' };
	long seed = 0;

	printf_s("Enter PRNG seed:\n");
	scanf_s("%s", buffer, sizeof(buffer));
	seed = atol(buffer);
	srand((unsigned int)seed);

	while (1)
	{
		int next = 0, nine = 0, numberBits = 0;

		printf_s("Enter number of bits (4 to 16):\n");
		scanf_s("%s", buffer, sizeof(buffer));
		numberBits = atol(buffer);

		if (numberBits == 0)
			break;

		if (numberBits < 4 || numberBits > 16)
		{
			printf_s("illegal number of bits must >= 4 and <= 16\n");
			continue;
		}

		nine = GetNext(numberBits, &next);

		if (nine == -1)
		{
			printf_s("illegal result, try again\n");
			continue;
		}

		printf_s("%5ld\t%5ld\t%5ld\n", next, nine, next / 9);
	}

	return 0;
}

Blog Entry Tuesday, June 18, 2024 (c) James Pate Williams, Jr. FreeLIP Computation of Euler Numbers and Tangent Numbers

FreeLIP is a free large integer package solely created by Professor Emeritus Arjen K. Lenstra of the Number Field Sieve fame. He developed FreeLIP while he was an employee of AT&T – Lucent in the late 1980s. His copyright notice in the header file, lip.h, states copyright from 1989 to 1997. I have been using this excellent number theoretical package since the late 1990s. See the paper by Donald E. Knuth and Thomas J. Buckholtz for the formula for Tangent Numbers. I can’t remember where I got the Euler Numbers recurrence relation. I wrote a C# application in 2015 for computing Euler Numbers. The code below is in the vanilla C computer language. Excellent resources for the Euler and tangent numbers also known as zag numbers are:

https://oeis.org/A122045

https://oeis.org/A000182

BigInteger Multitasking Agrawal, Kayal, and Saxena (AKS) Primality Test (c) June 19, 2016, by James Pate Williams, Jr. Microsoft TechNet Project Description

This application implements the algorithm described in the paper at the URL http://www.cse.iitk.ac.in/users/manindra/algebra/primality_v6.pdf. I replaced Step 1 of the algorithm with the Miller-Rabin probabilistic primality test. If that test shows that the number is composite, I return the value COMPOSITE. This algorithm is much easier to implement and understand that Wieb Bosmer’s Primality Proving with Cyclotomy also known as the Jacobi sums primality test. As a test we determine that the following Mersenne numbers are prime: M_1279, M_2203, M_2281, M_3217, and M_4253 where M_n = 2 ^ n – 1, and the primes have 386, 664, 687, 969, and 1281 decimal digits, respectively. M_1279 was first proven prime by Raphael M. Robinson on June 25, 1952, using the Lucas-Lehmer test on a SWAC computer. The same author found that M_2203 was prime on October 7, 1952, and M_2281 was prime on October 9, 1952, using the same method and computer. Hans Riesel determined that M_3217 was prime on September 8, 1957, using the Lucas-Lehmer test on a BESK computer. M_4253 was proven prime on November 3, 1961 by Alexander Hurwitz using the Lucas-Lehmer test on an IBM 7090 mainframe computer. See http://www.mersenne.org/primes/ for many more Mersenne primes. All of the computations illustrated below were performed on a late November 2015 Dell XPS 8900 computer with 16 GB RAM Intel(R) Core(TM) i7-6700K CPU @ 4.00 GHz running Windows 10 Pro. The .Net framework is .Net 4.5.2. This is a multitasking version of the original BigInteger variant of the application. Someone with a quad core CPU with 8 virtual processors can try NumberTasks = 8 to see if that speeds up this application more or less. I usually try to limit the number of tasks to actual number of cores.

Preliminary Factorization Results of the Thirteenth Fermat Number (c) February 5, 2024, by James Pate Williams, Jr.

I am working on a factorization of the Thirteenth Fermat number which is 2 ^ 8192 + 1 and is 2,467 decimal digits in length. I am using Pollard’s factoring with cubic integers on the number (2 ^ 2731) ^ 3 + 2. I am also utilizing a homegrown variant of the venerable Pollard and Brent rho method and Arjen K. Lenstra’s Free LIP Elliptic Curve Method. I can factor the seventh Fermat number 2 ^ 128 + 1 in five to thirty minutes using my C# code. The factoring with cubic integers code is in C and uses Free-LIP.

Fermat factoring status (prothsearch.com)

The following is a run of Lenstra’s ECM algorithm:

== Data Menu ==
1 Simple Number
2 Fibonacci Sequence Number
3 Lucas Sequence Number
4 Exit
Enter option (1 – 4): 1
Enter a number to be factored: 2^8192+1
Enter a random number generator seed: 1
== Factoring Menu ==
1 Lenstra’s ECM
2 Lenstra’s Pollard-Rho
3 Pollard’s Factoring with Cubic Integers
Option (1 – 3): 1

2710954639361 p # digits 13
3603109844542291969 p # digits 19
Runtime (s) = 17015.344000

I aborted the previous computation due to the fact I was curious about the number of prime factors that could be found on personal computer. I will try a lot more calculation time in a future run. My homegrown application is able to at least find the first factor of Fermat Number 13.

Factorizations of Some Fibonacci Sequence Numbers, Lucas Sequence Numbers and Some Other Numbers Using Arjen K. Lenstra’s Free Large Integer Package and the Elliptic Curve Method (c) January 28, 2024, by James Pate Williams, Jr.

All of the following computations were performed on a late 2015 Dell XPS 8900 personal computer with a 64-bit Intel Core I7 processor @ 4.0GHz with 16GB of DDR2 RAM.

Factorization of Six Fibonacci Sequence Numbers:

Fibonacci 500
# digits 105
5 ^ 2 p # digits 1
15 c # digits 2
101 p # digits 3
401 p # digits 3
1661 c # digits 4
3001 p # digits 4
10291 c # digits 5
570601 p # digits 6
112128001 p # digits 9
1353439001 p # digits 10
28143378001 p # digits 11
5465167948001 p # digits 13
84817574770589638001 p # digits 20
158414167964045700001 p # digits 21
Runtime (s) = 1.206000

Fibonacci 505
# digits 106
5 p # digits 1
743519377 p # digits 9
44614641121 p # digits 11
770857978613 p # digits 12
960700389041 p # digits 12
12588421794766514566269164716286291055826556238643852856601641 p # digits 62
Runtime (s) = 1.959000

Fibonacci 510
# digits 107
2 ^ 3 p # digits 1
11 p # digits 2
61 p # digits 2
1021 p # digits 4
1597 p # digits 4
3469 p # digits 4
3571 p # digits 4
9521 p # digits 4
53551 p # digits 5
95881 p # digits 5
142445 c # digits 6
1158551 p # digits 7
3415914041 p # digits 10
20778644396941 p # digits 14
20862774425341 p # digits 14
81358225616651 c # digits 14
162716451241291 p # digits 15
Runtime (s) = 2.682000

Fibonacci 515
# digits 108
5 p # digits 1
519121 p # digits 6
5644193 p # digits 7
512119709 p # digits 9
84388938382141 p # digits 14
300367026458796424297447559250634818495937628065437243817852436228914621 p # digits 72
Runtime (s) = 7.861000

Fibonacci 520
# digits 109
131 p # digits 3
451 c # digits 3
521 p # digits 3
2081 p # digits 4
2161 p # digits 4
3121 p # digits 4
24571 p # digits 5
90481 p # digits 5
2519895 c # digits 7
21183761 p # digits 8
57089761 p # digits 8
102193207 p # digits 9
1932300241 p # digits 10
14736206161 p # digits 11
5836312049326721 p # digits 16
42426476041450801 p # digits 17
Runtime (s) = 5.155000

Fibonacci 525
# digits 110
2 p # digits 1
5 p # digits 1
421 p # digits 3
701 p # digits 3
3001 p # digits 4
3965 c # digits 4
4201 p # digits 4
141961 p # digits 6
2553601 p # digits 7
230686501 p # digits 9
8288823481 p # digits 10
82061511001 p # digits 11
19072991752501 c # digits 14
8481116649425701 p # digits 16
17231203730201189308301 p # digits 23
Runtime (s) = 2.026000


Factorization of Six Lucas Sequence Numbers

Lucas 340
113709744839525149336680459091826532688903186653162057995534262332121127
# digits 72
7 p # digits 1
2161 p # digits 4
5441 p # digits 4
897601 p # digits 6
23230657239121 p # digits 14
17276792316211992881 p # digits 20
3834936832404134644974961 p # digits 25
Runtime (s) = 109.103000

Lucas 345
# digits 73
2 ^ 2 p # digits 1
31 p # digits 2
461 p # digits 3
1151 p # digits 4
1529 c # digits 4
324301 p # digits 6
686551 p # digits 6
1485571 p # digits 7
4641631 p # digits 7
19965899801 c # digits 11
117169733521 p # digits 12
3490125311294161 p # digits 16
Runtime (s) = 0.032000


Lucas 350
13985374084677485786380981408251904922622980674054858121032362563653278123
# digits 74
3 p # digits 1
401 p # digits 3
2801 p # digits 4
11521 c # digits 5
28001 p # digits 5
570601 p # digits 6
12317523121 p # digits 11
248773766357061401 p # digits 18
7358192362316341243805801 p # digits 25
Runtime (s) = 21.047000


Lucas 355
69362907070206748494476200566565775354902428015845969798000696945226974645
# digits 74
5 p # digits 1
4261 p # digits 4
6673 p # digits 4
75309701 p # digits 8
309273161 p # digits 9
46165371073 p # digits 11
9207609261398081 p # digits 16
49279722643391864192801 p # digits 23
Runtime (s) = 40.726000


Lucas 360
769246427201094785080787978422393713094534885688979999504447628313150135520
# digits 75
2 ^ 5 p # digits 1
3 ^ 2 p # digits 1
23 p # digits 2
41 p # digits 2
105 c # digits 3
107 p # digits 3
241 p # digits 3
2161 p # digits 4
2521 p # digits 4
3439 c # digits 4
8641 p # digits 4
20641 p # digits 5
103681 p # digits 6
109441 p # digits 6
191306797 c # digits 9
10783342081 p # digits 11
13373763765986881 p # digits 17
Runtime (s) = 0.032000


Lucas 365
19076060504701386559675231910437330047906343529583769121365013189782992678011
# digits 77
11 p # digits 2
151549 p # digits 6
514651 p # digits 6
7015301 p # digits 7
8942501 p # digits 7
9157663121 p # digits 10
11899937029 p # digits 11
3252336525249736694804553589211 p # digits 31


The following two numbers were first factorized by J. M. Pollard on an 8-bit Phillips P2012 personal computer with 64 KB RAM and two 640 KB disc drives. The times required by Pollard were 41 and 47 hours.

2^144-3
22300745198530623141535718272648361505980413
# digits 44
492729991333 p # digits 12
45259565260477899162010980272761 p # digits 32
Runtime (s) = 0.086000


2^153+3
11417981541647679048466287755595961091061972995
# digits 47
5 p # digits 1
11 p # digits 2
600696432006490087537 p # digits 21
345598297796034189382757 p # digits 24
Runtime (s) = 0.676000


Partial factorization of the Twelfth Fermat Number 2^4096+1
# digits 1234
114689 p # digits 6
26017793 p # digits 8
63766529 p # digits 8
190274191361 p # digits 12
Runtime (s) = 1532.878000